A downloadable 3D Model

We used Unity 6 for post-processing, Blender for modeling and Substance 3D for texturing. 

1 Alvin Ling Sheng Xun TP070449

 - Concept art - 2D Top view task layout map - 3D Modeling - Texturing - Asset Arrangement - Compiling 

2 Lim Zhe King TP065354

 - Concepting - 3D Modeling - Texturing - Asset Arrangement - Lighting - Post-processing - Particle System - Rendering

https://github.com/dreamingsushi/3DCG_GrandLibrary

Published 17 days ago
StatusPrototype
CategoryAssets
Authordreamingsushi

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